Curse of MMOs. They are so expensive to develop and support that an MMO flop is a Bad Thing. So developers always want to stay on the safe side and most MMOs tend to keep the same basic elements. The downside of course is that people start getting tired of seeing the same gameplay over and over only with different environments and character textures MMOs, sadly, rarely innovate much. I would call EVE Online one of the most innovative MMOs, but it's a niche game really - there's rarely more than 33k or so people online at any one time. Not very impressive numbers by MMO standards.So hoping for an MMO to be revolutionary is pretty pointless since the chances are incredibly low
I would call EVE Online one of the luckiest MMOs ever. It is a niche game, but it is the ONLY niche game in its category since Earth & Beyond and SWG died.
Ironically, the MMO's best feature, playing with people from all over the world, is also its worst feature. Having to play with idiots from all over the world.