Hi guys,
A question that's been bugging me on some games regarding the random events. Sometimes there's an event like "Analysts say people are just half as happy as they used to be, no real reason can be found, etc." or "Corruption is costing us nearly 1/3 in lost tax revenues but Trade revenues have increased."
I get what the point of each of the events is - namely a morale issue that needs to be solved with more morale structures and an incentive to increase trade in your empire. However I also wonder, especially in regards to the first random event in my example - is there a solution to the issue or is it just resetting the bar? By that I mean for example there is another random event where suddenly there's spies on every one of my worlds and I need to start spending money on espionage to create agents and eliminate them otherwise my empire is grinding to a halt. Is the Unhappiness scenario something like that where I need to find a solution to fix the rampant unhappiness or is it just the game making populations less happy in general and I just have to deal with that?
In other words are there some random events without any solutions or that don't require you to do something in order to set things right?