Flak costs half as much as illums.. counters them fine.Christ. You're totally forgetting that Illums cost 380/60/55. Javs are only 275/45/25.I'm sorry you lost, but in these cases it's not the games fault.And like TheRedMaw said, the biggest issues are how LRM and Heavy Cruisers are the only important things(With the exception of overpowered distortion field[needs to effect max of 7 or 8 targets], and repulsion[works improperly with it's am drain and pulsed pushing. Shouldn't work against caps, other stuff i go over in my balance thread.]).Advent is the exception because malice works better with illums than any other unit, and gaurdians repulsion only works well when coupled with a long range unit(illums) to shoot the things far away. Which is nice, which is why how Gaurdians repulsion is nerfed needs to be done carefully or else that strategy gets nerfed more than it should be.
I've actually tested it, the flak do not counter them cost effectively, apparently you haven't. And I've lost one game since 1.04, I'm going by what I've used myself and feel to be too strong. Less assumptions more experience to back it up please. I find what's strong each patch and use it, I'm trying to explain the problems as I see them.
Malice is fine, repulsion doesn't work particularly well with illums either. You're better as TEC standing off at a distance and trading shots with lrms as it is. It's when the Illums get micro'd Through the LRMs that the problems arise. Repulsion/illums only works against HC spam. Repulsion and another race's LRFs can work much better though, to be fair.
Subverters have been brought up before to be broken, the dev's ignored it, not beating a dead horse. They should be nerfed, there's several ways to do it, I'll leave it for them to decide. These are just issues I felt needed to be brought up again.
And yes Pepmus, they do need something. As it was, advent were pretty much useless, malice/brill didn't matter because their ships were too weak to see them get level 6 unless the game was big enough for RA/Novalith to begin with, or you massively outskilled someone. I'm not saying I can balance the game, but as it is, there are a couple things that stand out. I'm just pointing it out for others.
Carriers as well need to be buffed, but that's been brought up countless times as well and they seem to be trying. I'm sure once they realize they didn't buff them nearly enough they'll do it again.
Test it cost for cost, get as close to the same price as possible with the numbers, and have them fight without micro, then fight flying through the lrms. It'll be very close in the former, and devastating in favor of the illums in the latter.
Flak are not a cost effective counter at all, a counter needs to do it at 1-2 kill/cost ratio or it's essentially worthless, and it's nowhere near that right now.