Stardock Developers and fellow posters,
First I'd like to thank and congradulate on you on a great game in both concept & exicution.
Sins has an excellent interface & a very cool atmosphere.
However, there does seem to be a problem with both game "balance" and your attempts to "fix it".
I feel for you.
That being said, perhaps you should stop trying to fix everyones complaints and let the game be played more before you try to appease everyone.
you seem to be pumping out updates too quickly, please slow down.
The black market, Siege frigates and other diverse elements keep getting watered down.
Sadly most of these changes are to the benifit of single player gamers.
The easiest way to adjust the same to accomidate single gameplay is to update the AI not the games mechanics.
I appreciate enhancements to the games interface & AI, but nobody wants to see radical modifications to core gameplay elements.
That being said, I would like for you (developers & posters) to consider & give your opinions on the following.
Note I'm not looking for imediate changes, but discussion on these points merrits.
When giving responses please state your preferences on game type (single player, small multi, medium multi or large multi)
Starting Resources, Siege Frigates, Black Market, Returning Armarda, Super Cannons, questionable researches, AI, interface and any points you think I may have missed.
Together we could help to bring about a Version (1.04) we could all be happy with (for the most part) after a few months of discussion.
Thanx.