Aye. Just if it did something like the number of units or AM recharge rate of the phase gates dependent on your income rate(so more income, more unit) would be nice. Or it only makes units that you have researched (IE no enforcers unless you could actually build them at your factories) would be nice. Something that'd make them worse when you get it 20 minutes into the game, but better 2 hours in. But that'd take too much testing and stuff to get right. It's not something for right now.
Right now we need a nice balance patch with changes to the black market like described in my original post.

Subverters don't need to be nerfed SO much.
But the people that think 8 supply is too much for assailants i have to strongly disagree.
Look at it this way:
Compared to 1.02
* Javs get 20% cost in resources,
50% increase in supply(from 4 to 6)
* Illums get 17% increase in supply(from 6 to 7) but retain 1.03's health buff and shield reduction.
*Assailants get 33% increase in supply(from 6 to 8). Shields back down to 340.
A supply cap of 250 could now have:
*41 Javs, down from 62
*35 Illums, down from 41.
*31 Assailants, down from 41
Now there is a difference of
TEN ships in an assailant vs. lrm 250 supply fleet, when before there was
TWEENTY ONE. That's 50% more ships when javs
only do 16% less DPS. So really did Assailants get nerfed? No, they get buffed compared to LRMS. It's just that LRMS are being put more to the role they SHOULD be which is anti-light frig, with just minorly anti-cap and anti-building. They aren't the wonder-fleet until you run into someone who counter-masses flaks or heavy cruisers.
If assailants only got their supply increased to 7 then they'd be TOO good compared to javs then, and illums needed to be the one getting nerfed the lease.
Not to mention, it also makes it so now all LRMS are 1 supply more than light frigs(3 supply more in advents case), so you can't make more lrms than light frigs for the same supply cost which was silllllllyyyyyyyyyyyyyyyyyyyyyyyyyyyyy.
It ALSO buffs the advent early game (but doesn't effect their mid or late game hardly).
People SHOULD be using more light frigs, not rushing to lrms and massing them and simply making more lrms than your enemy does. But as of current lrms take too low supply and have an overpowered damage type combined with very high DPS so light frigs are an option.
NOW yes in vasari's case before there was really no option but to make assailants. Vasari had a strong early game with them, but weak mid game as they had nothing else and the assailants could then be countered. Sentinels take too much supply and cost too much to be good early on (but later on with charged missiles they rock. Skirmishers are just crap for what they cost and how they take 7 supply even with their heal ability.(you can have double the disciples for every skirmishers, almost). So early game they're left with just Assailants. Buffing of skirmishers should give them more options.