Ya know, if you play with pirates in a 1v1 player game, it turns into a 1v1v1, and he who has the most credits wins. I've been racking my brain to figure out what's "missing" with the pirates.
I enjoy them in the game, but my buddy coined a game we played the other night as, "The game of wasted credits". There has to be a way to earn that money back...raiding the pirate base maybe (destroying them, earns some cash back? I realize if I just wanted 1v1 only game, a custom map without the priates would do this, but I like that element in-game too! It's not that it's unbalanced, it's just missing a counter (something other than by military might).
I poked my head into their base after the third raid against me (more like JUMBO fleet massacre), and holy crap...I had to bail quick. In the end, my homeworld was only two hops from their base and his economy was in one gear higher than mine, so he was able to pound me down by attrition. It was a nice final battle that lasted going through two systems for a hour. Oh well...let's hope IC finds some cool, new ideas to make the pirates even more enjoyable.
NOTE: This isn't a "I hate the pirates", big bash party post! It's more of me just typing out loud! hehe