I wanted to offer encouragement and mention that even within difficulties you can Really up the difficulty of a game, the options have a very wide range of effects on the difficulty of the game, in either direction. This wonderful array of setup options allows you to choose, in detail, or for it to choose for you. Also, the game Is potentially, from an average start on small, beatable at the highest level without totally cheesing it, but for me so far i've to take advantage of almost all oppertunities to some level, so it's a good test. You also know if you can do that, that you can take what you've learned and start Civilization, Alpha Centauri, heck even Rome: Total War on the harder difficulty levels. Some other games make it 'effectively unbeatable without things that are near exploits' at the highest level, GalCiv2 doesn't in my experience yet, so you can enjoy it at a lower level and know you can later upgrade to the higher levels and still play a game that's enjoyable once you're ready

. For me the biggest encouragement to go high was 'what would i be missing that would enable me to do that, is it possible for me to do that, how far away am i ?' The AI advantages seem to be enough to cream you if you can't both slow it down and at the same time accelerate yourself, so they offer a good lesson in how far away you are

. The forums offer oppertunities to answer 'what am i missing', is it possible, in GalCiv2 it is (not all games can be reasonably beaten by playing them like a game rather than a spreadsheet), but how far away you are ? Best way to measure that is to play it harder until you lose i think, then you know you have a challenge just right for you

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If i wanted to go up some, but not a whole level then Turning off minors in my fews games so far would mean a loss of 5000bc + 100 bc/turn over the 1st 2 years. This is really a big jump in difficulty as that money would be when you most needed it. If you can manage a game on that, you can up the difficulty i think. Likewise if you're close to winning, setting the enemy AI's to fit your strategy could add the little help you need to get there.
(Drrider, posted means metaverse ? Badges appear later right ? I think i put the games up, please let me know if i did it wrong. My latest game has a screenshot i took just for you here at the link below, incase i have done the metaverse thing wrong. Nov 2226 is year 1 correct ? if you download the image so you can view at 100%, i think i own > 50% galaxy in < 1 year, which is... alot better than my previous games, but also possibly not plausible

, fast tech in this, not v. slow, and i'm Krynn, comments ?).
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