hi
the suggestion is to add a morale factor to each ship that is determined based on a few factors
1- how many foes defeated in current battle.
2- how many allies have died in current battle.
3- special weapons that are used to reduce the morale or special buffs that increase morale.
4- race, one race will be impacted a lot more by morale than others and maybe one race wouldnt even have it.
Morale would influence the effeciency of the ship damage/special abilities output.
Morale could reset to an average morale if theres no battle for a few minutes, that way a ship that lost a lot of its morale in a fight and retreated won't be crippled at all in the next fight.
Morale wouldn't make a ship do 0%-200% of its damage(it wouldnt be 0% for a ship with no morale or 200% for a ship with max morale), maybe 75%-125% of its damage for one race and 80%-120% for the other or something like that.
This could be easily tweaked later on with mods and will add another dimension to the combat.