PT boats are not ships.
That's a refenrence to why you want to put PDS on a scout.
and no, a light cruiser cannot outurn a torpedo. do you realize how long it takes those ships to turn?
I'm not talking about battlecruiser or armored cruiser, the modern missile cruiser is faster then you think.
no wait... apparently not. (sorry, had to do that part)
And even if I'm wrong, the destroyer and frigate are still mobile enough to do so, which in turn doesn't say any better about your earlier statement. So tone down the sarcastic will you?
now bombers will be far too weak, seeing as they wont be able to hit.
Again, a blow of out proportion thinking. Since when PDS means "Missile immunity"? You said it yourself that in term of perfection Shield is better then PDS because it's a more complete net, now in order to support your argument you make it sounds like a PDS is a perfect net. You know, PDS, unlike shield, has holes. But again, I think you know that, but right now it's not as favorable to your "balance argument" as it was to your "shield vs PDS" argument so I guess PDS == missile immunity now.
except by your logic the frigate will take all 10 hits, where the battleship will only take 3 or 4 (ECM/PDS). now considering that battleships are already far hardier, thats too much.
Oh yes, that's exactly how it is. I already said a battleship is, a battleship in term of fire power, defense, functionality, acquisitions. Imbalance? Of course! A balance doesn't exist between a battleship and a frig because such thing doesn't exist! The only virtual balance is the number between them, whether there are several dozen of frigs but there is only one or two battleship. And if the game economy and structure allow player to have as many battleship as frig then no, the problem is not with the ship, but with the system. A battleship is a battleship, is a battleship and is a battleship. A frigate is a frigate, is a frigate, and is a frigate. They don't have a balance. The reason a battleship only take 3 or 4 hits because it should take me a much longer time, and much more resource to build one! That's where the balance is, and where the balance end. A battleship should be more then just an oversize frigate!
1) how is having your ships be impervious to a certain type of attack "strategy"
2) no, I dont think it would be cool. quite a bit of this game is spent zoomed out telling your ships what to do. its too much for the system for such little benefit.
1) Impervious, no since PDS is not 100% effective. Harder, yes? Strategy, how about now you have to come up with better plan to take down those monsters?
2) Another blow out of proportion statement? Surely something like a "Fighter Screen", "Capital Phalanx" formation is not too much to do? Surely you don't want a battle without any orientation where ships just roll into each others like street brawling?
p1) you place PDS in, but its too much for the system
a1) reduce the number of ships with PDS to just cap ships
p2) now the cap ships have more defense than is feasible for their balance, they now become even more insanely powerful than they originaly were
a2) you reduce the effectiveness of shielding, removing the anti-physical properties of it (so that such things as siege frigs and bombers actually have some effect)
p3) now frigs are defenseless against said strategy of bombs and siege frigs
a3) place PDS on the frigs
p1) not if it's done right, without an "out of proportion implementation"
a1) for good reasons that I explained a few times.
p2) Yes, because they're supposed to be insanely powerful to begin with. I would rather have 5 battleships that actually feel like they're battleship, rather then 20 battleships when they actually feel just like oversize frigates.
a2) this make me wonder if you give my post enough attention before you replied
I didn't say to remove some of the shield function and then subtitude it with PDS. No, as much as I don't like Shield to be in place of PDS I'm definitely not in favor the other way around. Remember my stand is that "everything has its place". I am not bias against of in favor of PDS or any other system.
And you even quoted that, did you read what you quote? *I never said anything about remove or reduce shield functionality.
p3) And I ask again, did you read what I post before making your response?
So no, the frigate won't be defenseless, it still has its shield and whatever mean of defense that can be reasonably put in there (and I hope a frigate is faster then a battleship with in a sense, a mean of defense).
And since I never said to remove impact base defense from shield, so yes it still has defense against missiles, *just not as much as battleship*. And thus ... leading to
a3) There is no need for PDS on frig.
do you see the catch-22 here? if you can succesfuly find some way to break it that doesnt result in another catch-22 I'll congratulate you.
No, see above ^. Over half of your analysis pattern completely missed my point due to the fact that you didn't seem to even read them, there is no catch-22 in my logic, just one that you created.
You know, I don't think it's worth it any more. We don't agree but at least we can still respect and make an afford to stay constructive. But it seems you just want to mix, bend, and ignore argument just so they work in your favor, and your over sarcastic tone offer little constructive criticism. No bragging, but at least I make the afford to come up and defense my argument (be it wrong or right). So I think this is where the debate between you and me should end since I don't find it necessary to pursuit an argument with unhealthy attitudes. Everything are mutual.