There will be a new thread when it comes out so watch for that instead of here. I am simply giving occasional updates on the progress of the release here, but I won't be posting the link here.
this will be repeated in the release notes in the new thread, but gives you some guidlines on what bugs to reportand which are already known.
most of the mesh/texture bugs I wanted to squash have been
ships in red on the ship list are not in this version.
the ships that will have broken textures are the following(on the ship list these are pink or yellow) ships with light green need work
Republic
consular, invincible
CIS
malevolence, geonosian dreadnaught, adv trafed destroyer, trafed carrier
Alliance
liberator, cc-9600
the acclmator II, cc-2200 and victory II will share the meshes with their other variants, but will have different stats
as part of the fix to the fighter issue all of the fighters have been replaced with the default fighters from the stock game, sorry no xwings and tie fighters this release, I am still trying to squash the bug.
ships tend to clump together I can't figure out how to change thier formation spacing
alot of ships may have engine and weapon points that are not in the right spot, this will be fixed in future versions.
very few ships have shield meshes, this will be fixed in the future
very few ships have proper glow textures, smoothing or normals this will be fixed as it can be addressed.
abilities are temporary almost all of them will get changed to new versions
research is completely worthless in most cases. (other than ship cap and support cap)