Am I the only one who gets this when quitting the game? Happens with all versions..
Debug Message: Version v1.1 Memory Issue test 10 last updated on: Sat May 6 12:08:50 2006
Debug Message: *********DXDiag info follows.*********
System Info
Time: 5/7/2006, 16:01:08
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: ARTEMIS
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp.060315-1524)
Languages: English (Regional Setting: English)
System Manufacturer: ASUSTeK Computer INC.
System Model: A7N8X2.0
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) , MMX, 3DNow, ~2.3GHz
Physical Memory: 1024MB RAM
Page File: 260MB used, 2713MB available
Windows Dir: C:\WINXP
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: RADEON X800 XT
Manufacturer: ATI Technologies Inc.
Chip Type: RADEON X800 XT AGP (0x4A4B)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_4A4B&SUBSYS_00021002&REV_00
Display Memory: 256.0 MB
Current Display Mode: 1280 x 1024 (32 bit) (70Hz)
Monitor Name: SyncMaster 960B/960BF,SyncMaster Magic CX915T(Digital)
Monitor Max Resolution: 1280,1024
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6606
Driver Date: 3/22/2006 06:56:42
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: NVIDIA(R) nForce(TM) Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: NFORCE_VAD
Manufacturer ID: 1
Product ID: 100
Driver Name: nvapu.sys
Provider: NVIDIA Corporation
Driver Version: 6.14.0431.0000
Driver Date: 3/3/2004 14:02:00
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Game Resolution: 1280 x 1024
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): RADEON X800 XT
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 70
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
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Debug Message: OptionsWnd: Quit Btn
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing Galaxy: Completed
Debug Message: Desplay_ShipList_Entry_Down.png not cleared 88 counts left.
Debug Message: Desplay_ShipList_Entry_Over.png not cleared 88 counts left.
Debug Message: Desplay_ShipList_Entry_Up.png not cleared 176 counts left.
Debug Message: Desplay_Small_Status_Frame_Up.png not cleared 176 counts left.
Debug Message: Gfx\Overlays\Starbase_Mill_48.png not cleared 29 counts left.
Debug Message: Gfx\Overlays\Starbase_Mine_48.png not cleared 7 counts left.
Debug Message: Gfx\Overlays\Starbase_Res_48.png not cleared 41 counts left.
Debug Message: Gfx\Overlays\Starbase_So_48.png not cleared 11 counts left.
Debug Message: TextFiledBack.png not cleared 176 counts left.
Debug Message: WorkAreaBack.png not cleared 1 counts left.
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 25 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally
Debug Message: Unallocated Mem: 8 bytes of memory from line 1144 of .\Source\editfields.cpp
^^^ I get this line for 264 times (264 * 8 = 2112)
Debug Message: Not all memory has been freed from memory system EditFields.
Debug Message: 2112 bytes of memory still allocated.