Hi!
To answer your questions:
1) global
2) both
3) in game ver. 1.1 unused social production will be diverted to military, and unused military will be transfered back to pool. In game ver.1.0x unused social production will be charged, and lost
4) nope. You can only focus spending
5) pop only provides money and troops (and scores for metaverse)
6) set % effect, nothing else.
7) vague. The formula is complicated. AFAIK there'nothing you can do besides what you wrote.
8) no
9) depends on approach. I avoid having very specialized production and research planets
10) you buy missing production, paying ~10 times the costs of regular production. Avoid that on colonies, or you'll run out of money very soon.
HTH.
BR, Iztok