I created a normal GalCiv II game and I set the habitable planets to abundant, yet almost every planet I came across had a less than 15 rating. Almost all of those had a rating of 0. Any planet 1-15 was extremely rare. If I had set habitable planets to uncommon, would there have been any habitable planets at all?
This seems like a bug to me or something. If I had abundant planets selected, I would have expected them to be alot more common, rather than finding a map predominated by 0 class planets. What's going on?