I'm wondering if anyone has tried a more distributed approach when it comes to getting tax revenue. Usually I just made a few dedicated income planets, made up entirely of farms, economic centers, and entertainment. They pull in a lot, but the amount of tiles required just for entertainment to keep that many people happy is pretty significant. The inherent morale penalty on a very populated world is a lot to overcome.
On the other hand, if you just build one farm on each planet you can increase your total population by a significant amount without having to dedicate so many of your squares to entertainment. It would still make sense to have at least one dedicated tax world for your economic capital, but I'd like to hear if anyone else has had experience running their empire like this. The loss of one tile isn't too severe on a dedicated world, while it can double your taxable population on the planet.
I suppose part of it depends on how effective your entertainment and your economic centers are. If you're far along those tech trees, it makes sense to make some ultra-specialized worlds to maximize the bonuses without having to use most of your tiles for entertainment. Early on, it seems like you're better off with just a single farm on most of your planets except for a dedicated economic capital. Any thoughts?