I'm attempting to post again - the previous ones seem to have disappeared.
So I edited RaceConfig.XLM to change the starting techs for each civs... to no effect. They retain whatever was there before. Same thing with the Minors which I want to have realistic starting home systems. However that particular change worked fine with the Majors. Is there any other file impacting/superceding the racial profile that I should look for ?
Regarding the silly time line (in a matter of weeks you can built an interstellar empire *rolleyes*) I found references in both the ENGLISH + SCREENS.str files to the weekly turns. This could easily be changed to months - However there are other variables called months and I don't know how they interact. There's also the running clock which display the weekly changes. If I change every instance of "week" to "month" it will no doubt look weird.
Anyone has any clues ?
G.