Weapons + 15, Defense + 20, Moral +10, Repair +20 (regeneration), Soldiering + 30 (like I said, they make excellent soldiers), Courage + 25 (the whole 'For the good of our race' thing), Loyalty +10 and... Could someone help me? For some reason, the game gave me a +6 to Logistics. Is that balanced? I used all of my attribute points because I wanted to make them as close as I imagined as possible.
I decided not to give them speed because, although I said they do have fast ships, but that's only fast in the context of normal space. Humans and all the other races use far more advanced technology to achieve warp speeds, which the Iskavarians can't catch up to because that's not in normal space. For the political party, I chose Industrialist. This is, like I said, because the males are so good at manual labour. They can build stuff really quickly and really well.
I decided not to give them a research advantage though, hence why they aren't a real 'major' race, not yet anyway.