Let me just say that I really want to like this game. I haven't given up yet, but I am getting more and more descuraged. Every time I play, I find something else that makes me say "what the #$^&!". I am starting to wonder if there will ever be enough patches to fix this game correctly.
One thing I will not do is say that this game is "buggy as hell". My computer is by no means new, and I have never exsperienced any technical problems. And as far as other bugs, I really can't tell if they are bugs or just oversights. Also, I will say that the ship building feature is really cool. And the whole rock, paper, scissors idea also makes for great strategy. The devs have responded to damn near every post of consequence and I applaud them for that. The graphics are very nice also. As far as game play though, I am losing my patience.
I think I have played at least four games now on small maps. I figured I would use small maps so I can play to compleation without getting bogged down, and also so I could get a feel. It seems that with every game I find more little things, it is starting to just piss me off. At first, it was what I would classify as bugs. Things like getting extra moves when I create or disband a fleet. Or getting fleets with 4 of 0 movement points after I load. These things got taken care of after the patches (I think), and I again I must comment Stardock. Hopefully the ship upgrade bug where components magicaly reapear will be taken care of soon.
But now, it is the things that are not necessarily bugs that are killin' me. Here are some of the examples that I can remember.
Minor races:
These things are just stupid. The idea is cool, but the implementation sucks. They often times start out with too many techs. Sometimes, all the knows techs. The have unlimeted range. The build stupid influence bases everywhere, and you can't get any of their bases or ships to show up for trade. They have no influence, yet they try to influence. They should be treated just like any other race.
Transparency:
This has been brought up countless times in the forum, but I have to say it again. This game is so difficult to truly understand. Economy for example is almost impossible to be successfull at. In my first games, I had horrible economy. I had to make all my money through trade. In my last game, I used my starting points to max out my economy bonus, and also picked the federalists as my gov. Even with this, I was only able to get a decent income with my starting planets. And later in the game, when races start to get destroyed, it almost becomes impossible to stay afloat. All the trade gets destroyed, and my income goes down to almost nothing. Also, stock markets get less economy bonus than banks. What the hell is the problem here? I have never been able to get a planet to have more income then the spending and upkeep combined. I feel like I need some info on this. Please!!! How does this work????????? I can't play the game properly because the rules are a mistery.
Along with this catagory comes starbases. What the hell do these things do? Sometimes I wonder if I am just throwing my money away. Like so many things in this game, I think I am just doing things out of faith. I built a economy base just outside of Earth. But when I look at the details for Earth, it says there are no starbase bonuses. Hmmm. Also, my influence bases sometimes don't seem to be doing anything. It would be easier to tell, but I can't figure out how to tell what the current influece status is in any given sector. In Gal Civ I, you could tell. But in this game you can't. Granted you have the borders, but you can't tell what the breakdown is. I just can't tell if starbases are doing anything for me. If they do, then what are the rules??? Also, the AI seems to think their starbase are planets. I have had a race declare war on my because I was "ammassing my transports next to their planet". Ya, the planet on the other side of the map. My transports were next to thier starbase in MY territory. This kind of behavior has happened several times to me.
Tradable items are another thing. I can spend an arm and a leg to get a tradable item from the AI, but I can't tell if it does me any good at all. What more is there to say? This game is just a bunch of magic numbers, I can't tell if I am getting any effect from anything. It goes beyond tradable items, it extends to everything. People who really want to get into this game can't do it. And I am not just talking about having a good time. I mean really understanding the game. In Civ, you know what you are doing because the rules are clear. In this game, the rules are so vague. Someone would have to spend countless hours researching to really understand this game. We shouldn't be required to do that.
Cosmetics:
This game is full of what I think are cosmetic issues. They are not bugs, but they just don't make any sense. For example, why the hell can I see every ship in orbit around every known planet. This is rediculous. Basically it means that I never have to use espionage because I can easily see what the other guys are doing just by clicking on their planets. This is so stupid. I shouldn't be able to se ANYTHING that is in the fog of war. But I always end up seeing this kind of thing. And no, it isn't due to freighters or anything like that. It is just simply I see stuff that I shouldn't be seeing.
Here is one, I spend a lot of time researching sensors because I want to design a good drone. This is what I get.
Servey - size 9, cost 45, sensor rating 2
Mk III - size 3, cost 4, sensor rating 1
MkII - size 3, cost 3, sensor rating 1
Wow! glad I wasted time on that tech!! MkII is the obviouse choice! I even had a test to make sure. I put a servey on a ship and got a sensor rating of 4. Then, I used 3 MkIIs and got a sensor rating of 5! Not to mention the cost I WAY less!! What the hell is wrong here? This is just like the stock exchange thing. How long will it take for all these little things to be figured out? It is like the beta testers didn't notice anything.
Population:
Is this good for anything besides making people hate me? I build a farm on my economy planet to try and maximise on taxes. Well, the tiny bit of taxes I get is nothing compared to the amount of entertainment I have to build to keep them from getting pissed. I have to lower my tax rate to damn near nothing. Population is worth zero. Farms are a waste.
Pain in my ass:
I am sick of accidentially sending my fleets on a wild trip accross the galaxy because this game somehow allows me to have two fleets selected at the same time. I don't know how many times I though "what the hell, my fleet dissapeared!", only to find it moving to the same resource that I sent my constructor to. This is driving me crazy. I find myself clicking on class zero planets before I move anyting just to make sure I don't have some other fleet unknowingly selected before I make a move.
AI:
I wouldn't complain about this, but it was really the huge hybe about this game. I haven't baught CivIV because I was so sure the AI on this game would be superior. Maybe it is, but I haven't seen it yet. Granted, I am not sure what the difficulty levels mean, because it isnt' the same as in the manual. But so far, I have beat the game on tough quite easily. When is it that the AI uses all of its tools? While moving up the levels I have noticed that the AI seems less penalised, but definately not smarter. On my last game, the Dregin had a fleet that could have single handedly wiped out everyone everywhere. Their exsperience gave them some ungodly amount of hit points (another silly thing). The Dregin were at war with people constantly, but they just parked that fleet next to one of MY planets, and just left it there! They were getting slaughtered like dogs, but I guess they didn't seem to feel if was time to break out the big guns. Also, later in the game, when it was just me, the Dregins and the Aceans it happened again. I allied with the Aceans, and began to attack the Dregin with all I had. The Aceans had massive fleets, but of course they just parked them and did NOTHING! I just don't get it.
Alliances:
These are too difficult to get. I have never had another race ask me for an alliance. Even if they are getting crushed, and they are friendly with me. I can't offer it to them either, becaue they are not "close" to me yet. What the hell is the point? I have to sell my own mom before they even consider it.
Surrenders:
This is another cool feature that needs to be rethought. These guys are worse then a 12 year old playing risk online. The AI simply surrenders too easy. I admit, sometimes I don't find it very fun to play if I am getting crushed like a bug. But I am a human, and the computer is a lifeless mass of ones and zeros! Fight for god sake!! Untill AI is up to par with the human it should NEVER surrender! Otherwise, it just makes the game easier. And for god's sake I want it to be harder.
This is the end of my complaints for now, and I in no way want to bash Stardock. I feel they have really put fourth a great effort on this game. I am truly implressed with the idea. I guess I just expected the game to be better. Sometimes I wonder if I should have just baught Civ IV a month or so earlier. I hope the next patch will prove that I made the right decission.