Watching the various comments on the forum in the days since release I have seen much ado about so called "bugs" and gameplay.
From my own perspective, I have been lucky enough to have had zero crashes and my overall opinion of the product is very good.
Of course there are some issues.
I have found an analogy with TV that goes something like this:
I am not a huge TV fan but I occasionally get hooked on a scifi series and I am also a big fan of the series "24". I did not see the first season and Cable TV has a big 24 marathon going this week so I fired up the TIVO and I have been watching "Day 1".
In watching the first episodes, it struck me that while they were entertaining, they were not that good and even a bit cheesy at first. It also occurred to me that many TV dramas are that way. The first episodes seem somewhat thrown together and the characters are a little stiff and contrived.
If the show is based on a sound premise, as time passes the characters are developed, the scripts are tweaked and the story arc is enriched. It took 24 nearly half of the first season to get to that point.
GC2 and other games are similar. Those who think the game should be perfect from the beginning do not understand the process. Stardock is in a unique position to improve the game continuously and they are doing it.
Of course there are always those who just don't like 24. They can always change the channel.