I kind of like the idea of not always starting out on equal footing. At the start of some games you might be the one civ who grabs more than a fair share of systems, while in others you might just be the underdog who's left to scrounging for all the table scraps you can get eventually digging yourself out of that hopelessness. If this is the case it makes for excellent strategizing! As the underdog, or fledging empire at the start of a game, you'll have to more fully utilize diplomacy and quickly make friends with the big dog who can watch out for you while you grow, or even convince that friend to go to war for you so that you can have a piece of the pie. Then, because you're running with the big dogs for the moment, you might better secure a chance to swipe a few extra planets from the table scraps that they leave behind, thus expanding your backyard a little more.
On the other hand, starting out with numerous planets while your opponents have but few you might try taking advantage of the fact quickly making use of your good fortune by hurriedly constructing and researching military tactics, then shoving that weight around.
If the game starts out with all civs on fair footing as far as providing equally distributed planets, then it's a touch and go sort of strategy until somebody rises in the ranks. Again, strategy is key here. By having various starting points, some good while others are bad, makes for exciting gameplay. Are you the underdog, the fledging empire trying to get a hold in the galaxy, or perhaps you're the equal opportunist with an equal amount of systems to manage who waits on the sidelines secretly plotting how to conquer, or befriend your neighbors, or just maybe you're that imediate powerhouse who can shove their weight around from the get-go, but at what terrible costs to morale and galactic civility are you willing pay--tyrant, or hero?
If all games started their civilizations on equal footing there'd be no real initial conflict, or creativity in how to approach each particular conquest. I find it extremely entertaining having to imagine my empire as the nobody of the galaxy, refusing to succumb to the bully tactics of other races while nurturing my empire to fruition until the time comes when I can go forth and conquer. So therefore, the made dash to secure as many planets as possible is truly one of the better aspects, I think at least, of the game. Like trying to get in a good position at the firing of the starting pistol, but even should you fall behind a little or a lot, there's always those later laps when you can kick it in and surpass the challenge. And how much sweeter the prize!
It's all in the imagination folks and how we choose to use it.