What priority does the AI place on ships it cannot damage?
For instance: A. defender (small) with 3 beam attack vs. B. fighter (small) with 1 shield, 1 armor, 1 point defense, and 25 beam attack and C. battleship (large) with 1 shield and 5 beam attack.
The defense of B makes it impervious to enemy fire, but it is clearly the most dangerous ship with the least hitpoints. Does the AI determine that it is it's last priority because it cannot be defeated?