I heard the Metaverse used to have a combat simulator, but it was taken down because it had some problems. Since then, a Java 5.0 based simulator (command line interface, sigh) and a web based simulator (incorrect dice roll values and "AI") have been released. Has there been anything else? I'd really like to see a simulator with an elegant interface that works, or have someone tell me the exact rules so I can write one myself.
So far, I know that:
Attack rolls from 0 to max-attack-value.
Defense rolls from 0 to max-defense-value.
All ships in the attacking fleet fire before any ships in the defending fleet do.
I don't know the following:
How do multiple attacks work? Is each separate attack calculated separately against the appropriate defense?
How to multiple defenses work? Non-optimal defenses use the sqrt of their value, but do we round down? Do we add all the nonoptimal defense values to the optimal defense value when calculating the damage prevention? Or is each defense separately weighed?
How exactly does the heuristic for choosing which ship to fire on work? We know it's something along the lines of "most threatening ship with least defense".